Update: PlayStation Now users will now be able to download PS4 and PS2 titles for offline play. Sony announced the new feature in September, which is rolling out to users over the remainder of the month.
The move takes PS Now more in line with its competitor Xbox Games Pass, which purely offers game download ‘rentals’ rather than trying to live-stream games over the cloud – meaning you can play through PS Now’s catalogue of games without fighting over bandwidth with your housemates.
For everything else you could possibly want to know about the service, read on below…
PlayStation Now has come a long way – from rather sketchy beginnings – to become one of the best gaming subscription services out there.
It was back in 2012 that Sony bought the then-barely-known cloud gaming service, GaiKai, to the tune of $380 million (£242 million, AU$518). The decision was met with tepid excitement and heaps of skepticism, most of it understandable.
How could the average user expect a stable, quick connection for an entire gaming session? And how could Sony price it so that both consumers and developers get a fair deal?
In the years since, PlayStation now has grown in quality and range, broadband speeds have risen and risen, and no one is doubting how good an idea PlayStation Now is any more.
PlayStation Now: what is it?
PlayStation Now is a digital game-streaming service from Sony. In simplest terms: you pay Sony a monthly subscription fee and they’ll let you access a Netflix-style library of over 500 titles, to pick-and-choose what you play over the internet rather than run each title off a dedicated disc.
You used to be able to ‘rent’ games individually for one-off payments, but it’s now the subscription or nothing.
For a long time, PlayStation Now was exclusive to the PS4, but it’s since been extended to work on Windows PCs as well.
As far as which games you can play, we’d say the selection of games is getting better all the time – PS2 games are now included – but there’s still some room for improvement.
Most games are from the PS3 era, but there are also offerings from PS2 and the current-gen PS4 – even if PS Vita titles were booted from the service.
Once you pick a game, the service will connect you to a remote server that will host your session. A few moments later and the game is up and running.
From there it’s up to you to navigate the respective title’s own menu, settings, controls, and the like. The service doesn’t magically remaster old titles, though, so especially for older games like Ico or Rogue Galaxy, the visual quality will largely depend on how well your television upscales low-resolution content.
If you set up a streaming session, this means there’s no need to download the game – though you can now do just that for the PS4 and PS2 libraries on the service. If you’d rather temporarily save a game to your hard drive and plough through it offline than rely on the strength of your broadband connection, the option is there.
There was a time that we hoped, perhaps somewhat naively, that PlayStation Now would be the Netflix of video game streaming. The hope was that we could shell out our cash and access any game on the service forever – so long as we didn’t let our subscription lapse.
PlayStation Now hasn’t quite unfolded that way. That’s not to say that the service is bad, mind you. It’s just… different.
All a streaming video service has to do is push content from a server to your console. It needs to know when you pause, obviously, but other than a few small commands, the service doesn’t really take any input.
That need to always be listening for commands and interpreting them in real time is what makes a service like PlayStation Now a nightmare to code. For you, this point can mean the difference between lag-free gameplay and an unplayable experience.
Before I get into the performance, one of PlayStation Now’s greatest strengths is that it’s worth focusing on its vision for the future.
The service, in its current state, supports over 650 games with no signs of slowing down in the near future. In fact, it looks like the available library is going to keep growing for the foreseeable future.
The service could carry over from platform to platform, and become a – pardon my language – game-changing feature for the future of Sony game consoles. Of course, we can’t review the future before it happens nor the promises Sony has made so far. Instead, what follows is a review of the service as I see it today.